What does the Invokyr shop sell?
Steam: upgrades, gadgets, and furniture, paid with run score. Named items and prices TBA.
Invokyr shop: spend score on upgrades, gadgets, furniture between boards. Prices TBA. Survival first; furniture last. Persistence Unverified. Steam 3883570.
Upgrades, gadgets, furniture.
~7 min read
The Invokyr shop is a dedicated Early Access menu where hard-earned score buys upgrades, gadgets, and furniture between boards. Steam / press confirm those three buckets and “major shop improvements” later (new gadgets, furniture, features). Named SKUs and prices are TBA. Do not memorize a fan price list. Wipe persistence vs demo lock stays Unverified. Steam app 3883570, Ludogram / Ludogram, Shochiku. Play on Steam Verified October 9, 2026.
| Fact | Detail |
|---|---|
| Game | Invokyr |
| Steam app | 3883570 |
| Developer | Ludogram |
| Mode | 1–6 online co-op |
| Status | Early Access · Oct 8, 2026 |
| Currency | Run score / rewards — exact name TBA |
| Steam buckets | Upgrades · gadgets · furniture |
| Prices | TBA — do not invent |
| Named catalog | TBA — EA will expand |
| Player market | None confirmed |
| Platform | PC (Steam) · Windows 10 64-bit |
| Not this wiki | Dota 2 Invoker · Roblox codes · Steam list-price chart |
Studio loop: search, return, rally, roll, survive, then shop between boards. Recaps from the smaller demo show score on screen and a shop that is locked — useful as “the menu exists,” not as an EA unlock tree. If you cannot click it yet, you have not earned a survive, or you are still in the slice that teases the menu.

| Signal | Meaning | Do not |
|---|---|---|
| Dedicated shop (Steam) | EA has the real menu | Wait for a player auction house |
| Score / points on a recap | Something banks after play | Copy the number as a wiki price |
| “Shop is locked” (demo recap) | Slice tease — Unverified for EA gating | Write a 12-step unlock quest |
| Between boards | Buy after extract, before the next theme greed | Open shop mid-hunt in a closet |
| Steam list price change | SKU may rise as content ships | Treat $12.99 as a gadget cost |
Trailer recap: you can be “scoring faster than you’re dying.” That is a pace joke, not a drop table. Bank what the HUD actually labels. Next: the only spend order this wiki will endorse without prices.
Demo player cap and length live on demo. Carry-over of demo fake-gold into EA is Unverified. Play EA, then spend EA score.
Until Ludogram prints costs, the Invokyr shop is a priority list, not a spreadsheet. Survival tools beat cosmetics. If two players argue in voice, the caller buys the thing that stops a wipe, not the chair.

| In the menu | Buy now if… | Hold if… |
|---|---|---|
| Upgrade | It clearly helps extract / survive the next board | The sentence is flavor-only |
| Gadget | It covers a habit the squad already fails (light, mark, peel) | You wanted a DPS gun — this is not that game |
| Furniture | The squad already extracts ice / jungle on demand | You still hallway-roll movement dice |
| Unknown SKU | The in-game sentence is unambiguous | A third-party wiki invented a lantern name |
| Last score in the bank | A wipe you cannot kite | Impulse furniture |
| Stacked House Rule night | The tool that answers the overlay | A cosmetic “for morale” |
Public copy has not confirmed guns as a lasting loadout. Dice, doors, and line of sight still win hunts. A shop row that looks like a weapon is still a gadget until the HUD says otherwise — see dice.
On a six-stack, four people buying chairs is how Invokyr shop gold evaporates. Roles: how many players. Next: gadgets vs upgrades.
Matched by build plan, shared topics, and guide progression — not random related links.
Steam lists upgrades and gadgets as separate spend. This wiki’s working split (not a datamined schema): upgrades change a persistent stat or unlock; gadgets are tools you bring into a board. Official item cards TBA. Third-party lantern / chalk lists stay Unverified until the in-game name matches.
| Bucket | Play it as | Status |
|---|---|---|
| Upgrades | Buy once if the sentence is permanent help | Names / costs TBA |
| Gadgets | Bring a tool into a theme; do not treat as pets | Names / costs TBA |
| Equipment (EA FAQ wording) | Overlap with gadgets / upgrades — read the row | Not a gun MMO |
| Furniture | Hub / comfort — last | See next section |
| Recap “100 points” / “mice for 25” | Session numbers only | Unverified prices — do not copy |
| Fan lantern / chalk SKUs | Ignore until HUD prints them | Unverified |
Invokyr has no confirmed pets. Jungle crocodile and ice penguins are hunts. A shop gadget that looks cute is still a tool or it is furniture.
If an overlay says you cannot run, a movement upgrade will not argue with it. Keep one special die anyway. Rule stacks: house rules. Next: furniture.
Steam explicitly sells furniture in the same dedicated shop. Treat it as hub / comfort until a patch says a chair grants a stat. Buy it last. A pretty board room does not extract an idol out of Icy Mountain.
| If the squad… | Furniture | Instead |
|---|---|---|
| Still wipes on first summon | No | Upgrade or gadget that answers the wipe |
| Still hallway-rolls dice | No | Fix the beginner habit for free |
| Extracts four themes on call | Yes, if leftover score | Keep a buffer for the next catalog patch |
| Wants a player housing market | Does not exist | Do not list Steam Workshop as a shop |
| Saw a recap plush request | Not a SKU | Chompy plush talk is voice, Unverified |
Roadmap: new gadgets, furniture, and features. That is why this page will not freeze a fake tier list. When names ship, update rows — do not invent them tonight.
Golden statues still walk to the table on two hands. Cosmetics do not pay the Gamemaster tax. Next: whether a wipe deletes the cart.
Official store copy promises progression between boards and a shop. It does not print a wipe-persistence table. Demo recaps bank tease-gold behind a lock. This wiki marks keep-on-death / keep-on-wipe as Unverified until the HUD or a patch note says it.
| Claim | Play it as | Grade |
|---|---|---|
| Progression between boards (Steam) | Expect meta growth across themes | Store-backed loop |
| Score after a survive | Bank, then open shop | Store-backed intent |
| Wipe deletes score | Unknown | Unverified |
| Wipe keeps upgrades | Unknown | Unverified |
| Demo gold carries to EA | Do not plan on it | Unverified |
| Shared squad wallet | Unknown — call who spends | Unverified |
That habit is safe if persistence is generous and still correct if it is harsh. Greedy furniture before a desert first-clear is how you learn the hard way.
No official cost, refund, or trade column. Discord patches will beat any fan CSV. Invite: Invokyr Discord. Next: the named-item wall.
Honest answer: almost none, on purpose. Steam buckets only. Recap numbers and third-party SKU essays are not a database.
| Source | What you may write | What you may not |
|---|---|---|
| Steam / press | Upgrades, gadgets, furniture, equipment wording, future catalog growth | A priced grid |
| EA FAQ | Buy upgrades and equipment as part of the 1–6 loop | Gun rarity tiers |
| Demo recap | Shop can appear locked; points can flash on HUD | “Mice for 25” as a live SKU |
| Fan wikis | Ignore until HUD matches | Lantern / chalk lore dumps |
| This page | Spend order + TBA | A fake S/A/B gadget list |
A real SKU gets: in-game name, bucket (upgrade / gadget / furniture), what it changes, and Unverified until two sources agree. Until then, the table above is the catalog.
Gadgets do not replace buddy pairs on boards. Special dice still spend once.
Next: see which house rules tax a gadget, then keep a special die on dice.
Steam: upgrades, gadgets, and furniture, paid with run score. Named items and prices TBA.
No confirmed trading market. This is a run / between-boards shop.
Studio said the Steam game price may rise as content ships. Shop SKU prices are separate and TBA.
No. Survival upgrades and gadgets first. Furniture last, after the squad can extract.
Unverified. Steam confirms progression between boards, not a death table.
Demo-era recaps tease a locked shop. Do not copy that as the EA unlock quest.
Not on Steam copy. Treat named gadgets as Unverified until the in-game label matches.
No. Invokyr shop is Steam 3883570 Ludogram / Shochiku, not Dota item builds.
Matched by build plan, shared topics, and guide progression — not random related links.